Squadholio
"This is the most fun tournament you will ever run" - Scoreholio Owner, Benjamin Budhu
Last updated
"This is the most fun tournament you will ever run" - Scoreholio Owner, Benjamin Budhu
Last updated
Squadholio is NOT a crew cup - Advanced level subscription required
Cornhole and other bar sports are almost always played between two individuals or 2-person teams, but Scoreholio now gives tournament directors and league administrators the ability to combine people and teams into “squads” that take each other on in a battle for supremacy. It’s a fun format that can turn individually-oriented games into collective competitions that generate great camaraderie and community, and we’re calling it “Squadholio.”
Squadholio is a round robin tournament in which the players or teams of one “squad” play those of another squad. There’s no need for a playoff — whichever squad wins more games takes the title, and the bragging rights! The only difference is that the dashboard displays the leaderboard as two squads, shows how many games each has won, and how many points they’ve scored.
Club vs. Club Battles: One cornhole club throws down a gauntlet, another accepts, and it’s GAME ON!!! Each club selects a number of players they’ve agreed upon, up to say 20 people or 10 teams. They meet up at an appointed time and see who can win more games!
Intramural “Captains” Competition: In January DPL Bobby named two of his best players, pros Kevin Rojas and Louie Vallejo, captains that got to pick their teams. You can either have them draft their teams like we used to do on the playground, or behind closed doors to save guys like me the pain of being picked last. : (
Charity or Corporate: Unlike most cornhole tournaments, Squadholio generates amazing camaraderie and team spirit as people cheer for their squadmates, and cranks out some of the best bragging rights you can imagine. Sales vs. engineering, students vs teachers, police officers vs. firefighters.
League Play Among Squads: Speaking of bragging rights, what if you had every department in your company, or every grade level of a high school, or every high school of a school district, form a squad? You could have them each play all of the other squads! Freshmen play the Sophomores one week, then the Juniors the week after that, then the Seniors. You’d end up with records and win/point totals that would let you seed a playoff among the squads, or maybe run an tournament all star tournament featuring the best players or teams from each school.
# of Courts: Number of courts doesn’t matter like it does for Switcholio. If you have two 10-team squads playing each other you can run 10 courts and there just won’t be any breaks, or you can run fewer courts so people have some downtime between games.
# of Rounds: Squadholio was originally conceived to full round robin where each team plays every one of the other squad’s team, and in such situations you set the # of Rounds to the number of teams. You can, however set the round robin to fewer games. You might want/need to do that if you’re short on time, or maybe you have two squads so big you’d never want to run that many games. Two squads of 15 playing full round robin would be 15 x 15 for 225, but if each team played just 4 games, you’d be looking at a viable 60 game event. Note that running abbreviating a round robin like that introduces the possibility that two teams that have already played each other are the only teams with games left to play, so the system has no choice but to match them up.
# of Courts: Number of courts doesn’t matter like it does for Switcholio. If you have two 10-team squads playing each other you can run 10 courts and there just won’t be any breaks, or you can run fewer courts so people have some downtime between games.
# of Rounds: Squadholio was originally conceived to full round robin where each team plays every one of the other squad’s team, and in such situations you set the # of Rounds to the number of teams. You can, however set the round robin to fewer games. You might want/need to do that if you’re short on time, or maybe you have two squads so big you’d never want to run that many games. Two squads of 15 playing full round robin would be 15 x 15 for 225, but if each team played just 4 games, you’d be looking at a viable 60 game event. Note that running abbreviating a round robin like that introduces the possibility that two teams that have already played each other are the only teams with games left to play, so the system has no choice but to match them up.
Size of Teams: You can have 1, 2 or up to 4 people on each team, so you can run a Squadholio tournament as singles, doubles or crew cup.
Must be Same # of Teams: The two squads need to have the same number of teams. You can get creative though, if one squad is short a team you can always break their last team into two one-person teams.
SPR: Yes, each player’s Soreholio Player Rating is affected by games played as part of a Squadholio tournament.
Setting Squad Colors: See the little colored pencils next to the sample squad names? Click those to edit each squad’s name or designated color.
To set up a Squadholio tournament, you’ll select game format Round Robin and team generation Squadholio.
Go to the admin of your tournament then the ,
Your first step is to move all the “Checked in Players” To their appropriate squads. You can do this by clicking on their names then use the “Move Player to?” section
Next you will want to move those players onto their teams within the squads. Click on one of the players in the squad then choose “Place on a Team” and “Pick a Teammate”. Next click the “Add to Squad” button.
So that’s Squadholio! I hope you agree that this exciting new format gives tournament directors and league administrators a powerful new way to build camaraderie and community!